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Physics Particles

Peter "tehwave" Jørgensen

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Description

Physics Particles is a project framework for simulating liquids using the built-in physics system, which automatically handles all force, collision and gravity calculations, thus making it easier to focus on the creative instead of the technical.

Every line of code is heavily commented and made as modular as possible, so even users with basic knowledge of GameMaker can easily use, modify, and build upon the framework.

To further facilitate this, a detailed readme, which contain answers and solutions to common questions and issues, can be found inside the framework.

In addition, there are 3 rooms to showcase possible uses of the framework, and 2 rooms in which you can find experiments that you can play with.

Features

  • Several pre-built physics particles
  • Easy-to-use script for creating your own particles
  • Automated system for drawing even animated particles
  • Interactive physics-enabled objects
  • Configurable particle spawners

Planned updates

  • More pre-built physics particles
  • New rooms for you to experiment with
  • Additional particle spawners

Demo

You can find a HTML5 in-browser demo at the below URL:

http://www.peterchrjoergensen.dk/liquidfun/

You can download a Windows executable demo at the below URL:

http://www.peterchrjoergensen.dk/liquidfun/PhysicsParticles.zip

License

By purchasing this asset, you may use it freely for all non-commercial and commercial use in your own projects. If this asset is required in a project that is not rightfully owned by you, this asset must be purchased by the rightful owner of the project.

More info

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.0.0. Published April 11, 2015

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