Better Instance Deactivate included this script:
inst_activate_object(obj);
inst_activate_object_all();
inst_activate_region(left, top, width, height, inside);
inst_activate_object_region(left, top, width, height, inside, obj);
inst_deactivate_object(obj);
inst_deactivate_object_all(obj);
inst_deactivate_object_region(left, top, width, height, inside, obj);
inst_deactivate_region(left, top, width, height, inside);
new is "object_region", so there is now more possible to optimize your game without bug (like stuck in wall etc.)
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