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End User Licence Agreement (EULA).

Changes in 1.1.0

  • HTML5/JS performance improved 300+%
  • TweenFire() definition updated to take mode macro and delay parameters
  • Changed standard for creating property setters
  • Added TweenAddCallback() to replace TweenOn*Add() scripts
  • Adjusted TweenSetEase() to force property update
  • Improved error reporting when using invalid tween id
  • Deprecated various scripts
  • Added basic example objects

Version 1.1.0. Published August 28, 2015

Created with GameMaker: Studio v1.4.1629

Age Rating: 4+

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zhijie z 07 April 2017


Anonymous 23 March 2017

It's Great

If you can't afford TweenGMS, this is your best toolkit for tweening and easing.


Jonathan M 31 January 2017


Jordan D 22 January 2017


Andreas M 08 March 2015

Works great

How do I create the Motion effect (the ship with the wave bullet)? More code snippets please?

A little more documentation for others:
"Ease" Values for the TweenFire():
TweenOnFinishAdd() > "Script": A script (as you make) that will be run

This review was left for a previous version of this asset.

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