A grid based cellular automaton cave generator!
Features: -Modular generation scripts that store values to a ds_grid and that are easily modifiable by changing simple arguments. -Works with any tile size and any map size. -Automatically place wall objects in the room. -A demo room and object set up to show you some possible applications
Version 1.0.0. Published February 20, 2015
Created with GameMaker: Studio v1.4.1522
You can only review assets you've bought.
Really easy to understand. Great natural patterns.
I bought this asset some months ago, but i was working on another project, so i didn't check it deeply.
Now i've decided to make some experiments with procedural levels, and i must say that this asset is absolutely brilliant and very useful to create "organic" and cool dungeons. Love it, thank you very much! :)
Works perfectly and does exactly what's promised.
easy to understand, use and tweak and fit your needs :)
not regretting having spent a few coins on this!
Generates realistic looking dungeons with enough options to tweak them to be for your liking.