Description

this code is deigned to get information from the mouse, based on it's position in the room, and turn it into numbers that can be used re-position the camera. this includes horizontal position, vertical position, and zooming (handled by the scrolling wheel). the output from the code will be an array with the X,Y, zoom, being put into the 0,1,2 arguments in that order. I would like to thank Pagani for providing the "demo room" art, and for making one the most kick but hyper cars on the market today.

End User Licence Agreement (EULA).

Changes in 1.0.3

This fixes the bug.

Version 1.0.3. Published July 29, 2015

Created with GameMaker: Studio v1.4.1598

Age Rating: 4+

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Andreas M 29 July 2015

Bug in Demo

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object ObjScroller:

Push :: Execution Error - Variable Get 100000.Z(100467, -2147483648)
at gml_Script_ScrollerNuew (line 43) - Z-=mouse_wheel_up()/10
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_ScrollerNuew (line 43)
called from - gml_Object_ObjScroller_DrawEvent_1 (line 1) - Views = ScrollerNuew(50)

This review was left for a previous version of this asset.

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IceSpaceVolcano (Publisher) 29 July 2015

Okay, so I'm guessing the issue was due to the script on recognizing your mouse. I updated the script and it should work fine now, if not please let me know and I will continue to address the issue to the best of my abilities. Thank you for the feed back, good luck with your game, and thank you for using the IceSpaceVolcano.

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