Realistic Top-Down Rippling Water Is a User Definable "Animated rippling" Water Background -Full Background based animated water only use 1pcs' 256x256 pixel sized texture But HD QUALITY EFFECT!! -Good for: Top-Down based games Shoot Em Up Games TDS RTS 2.5D Platformers Parallax Games etc' What U want.. ;) Use is Very Simple! Simply Usage: Add the asset for your game and place the object to the room! Important! (the asset use Background[3][4][5]) HTML5 Export not Fully supported But Work! (The one pixel drawed line problem.. I use a trick for it but more beauty on other platforms! "sinus waved waters") -Tested Platforms: Windows, Android, HTML5
By purchasing this pack, you may use it freely for all non-commercial and commercial use in your personal projects. If this asset is required in a project that is not rightfully owned by you, this asset must be purchased by the rightful owner of the project.
End User Licence Agreement (EULA).
added randomize(); on create event! Why? because the latest IDE have a small bug. "the create event of all objects in the first room will be called before the game start event, the room start event and the room creation code. This is already on our list of suggestions of things to fix." So yet I make a little fix for the issue on version 1.4.1496 & 1.4.1499..