GameMaker (2.3)
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Items Actions - Sound Effects

Alan Dalcastagne

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Description

Hello Dev!

This pack was created with the sound of the items in your game, and the actions they can do. This package was designed in a way that makes the player, the second he hears the sound, have a very good idea of what just happened, having a greater immersion within the game.

They have a big influence on RPG and Adventure games but serve a number of genres. It's important to remember that I named them after the visual reference, however you can use them as you see fit. Take a minute to listen to them :)

I imagined situations that can happen when using items, such as eating, drinking, healing, poisoning, breaking, buying, repairing, among others.

By investing in this package you take all that and still help me to continue creating quality sound effects for a very nice price!

CHECK THE PREVIEW

CHECK THE DOCUMENTATION

I hope you like it! Here is the list of folders, remember that each folder has multiple files, totaling 100 sound effects.

Antidote

Buy_Item

Card_Item

Debuff_Item

Divine_Item_Craft

Drink_Health_Item

Drink_Item

Drink_Poison_Item

Fix_Item

Food_Item

Health_Potion

Item_Break

Medieval_Item_Craft

Move_Item

Revive

Sci-Fi_Item

Store_Item

Throw_Item

Upgrade_Item

License: non-exclusive license – you’re free to use these packs in your commercial games. No license to claim as your own work.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2.3 - Version 1.0.0. Published September 15, 2023

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