GameMaker (2.3)
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Save&Load System

Angel Base Project

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Description

Warning

Since this is a save and load demo, the save data remains in local storage.

YouTube

https://youtu.be/fcXxQHlr2lQ

(※)"The requested content cannot be loaded. Please try again later."

Understanding save and load with ds_map_create

I changed the category from demo to project.

Saving by ds_map_read

Loading by ds_map_write

grid movement system

HUD

※ Also update.

I made the following link for reference

https://www.multimediaxis.de/threads/142793-Vorstellung-Entwicklertagebuch-SANTRIA%21?p=3298159&viewfull=1#post3298159

https://help.yoyogames.com/hc/en-us/articles/216755848--GMS-S-Accessors-For-Data-Structures-and-Arrays

https://manual.yoyogames.com/GameMaker_Language/GML_Overview/Accessors.htm

History

1.0.0 Release

1.2.0 Minor bug fixes

1.3.0 First, I changed it so that the save data is automatically generated.

1.4.0 Implemented saving of X and Y axis.

1.6.0 Implemented room save function, HUD and grid movement system

More info

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2.3 - Version 1.9.0. Published November 5, 2023

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