GameMaker (2.3)
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Outline System

Krug

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Description

Shader based outline system for text, sprites and surfaces

  • Outline and inline with fully customizable thickness
  • Controllable color and alpha for both image and outline
  • Tolerance level for transparent pixels
  • Modifiable outline resolution (useful for small sprites)
  • "Round" level if you want a rounded or squarer outline
  • Simplified usage, a single function already creates the desired effect
  • Three types of function, each with its recommended use, fully JS Documented
  • All documentation is well written and included in the package, along with a demo scene set up

Outline System v2.0 changelog

  • Added HTML support
  • Complete change on the way arguments are passed
  • Added garbage collection to the surfaces - heavly fps improved
  • Lots of bugs fixed

The sprites used in the demonstration are from https://www.kenney.nl/assets

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2.3 - Version 2.1.3. Published September 17, 2023

Switched from global cache to a private class

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