GameMaker (2.3)
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Logs Printer

Theask

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Description

Do you want a tool that can display debug information in real-time in-game? This asset pack will make your dreams come true! In addition to storing logs in the form of .txt files in the directory you specify, it also has an interface similar to the output window of the GMS2 engine. Each of your logs will be displayed in real time in this interface. Use the logs_print() function to print Implement the same functionality as the show_debug_message() function, use the font_add() function to add the fonts you need to support any language!

This is an open source asset package that allows arbitrary use, modification and dissemination.

Features:

  1. Modify the interface style by modifying the variables annotated with * in the create event.

  2. Click the left mouse button to move the cursor.

  3. Press and hold the left mouse button and drag to select text.

  4. Use the mouse wheel to scroll the text area vertically.

  5. With adaptive width turned off, hold down Ctrl and use the mouse wheel to scroll the text area horizontally.

  6. Press and hold the left mouse button and drag the scroll bar to scroll the text area vertically or horizontally.

  7. Click the scroll bar with the left mouse button to quickly update the text area position.

  8. Use the arrow keys to move the cursor, support long press.

  9. Quickly select text by double-clicking the left mouse button.

  10. Press and hold Shift and use the arrow keys to select text.

  11. Press Ctrl + A to select all.

  12. Press Ctrl + C to copy.

  13. Press Home to return the cursor to the beginning of the line.

  14. Press Shift + Home to select the cursor from the current position to the beginning of the line.

  15. Press End to move the cursor to the end of the line.

  16. Press Shift + End to select the cursor from the current position to the end of the line.

  17. Press Ctrl + Home to return the cursor to the beginning of the full text.

  18. Press Ctrl + Shift + Home to make the cursor select from the current position to the beginning of the full text.

  19. Press Ctrl + End to move the cursor to the end of the text.

  20. Press Ctrl + Shift + End to select the cursor from the current position to the end of the text.

你是否想要一个可以在游戏内实时显示Debug信息的工具?这个资产包将使你梦想成真!它除了可以在你指定的目录中以.txt文件的形式存储日志以外,还拥有类似GMS2引擎的输出窗口的界面。你的每一条日志都将在这个界面中实时显示,使用 logs_print() 函数以实现与 show_debug_message() 函数相同的功能,使用 font_add() 函数添加你需要的字体以支持任何语言!

这是一个开源资产包,允许任意使用、修改和传播。

功能介绍:

  1. 通过修改 create 事件中注释了 * 的变量以修改界面样式。

  2. 点击鼠标左键移动光标。

  3. 长按鼠标左键并拖动以选择文字。

  4. 通过鼠标滚轮使文本区域垂直滚动。

  5. 在已关闭宽度自适应的情况下,长按 Ctrl 并使用鼠标滚轮以使文本区域水平滚动。

  6. 通过鼠标左键长按并拖动滚动条以使文本区域垂直或水平滚动。

  7. 通过鼠标左键点击滚动条以快速更新文本区域位置。

  8. 使用方向键移动光标,支持长按。

  9. 通过双击鼠标左键以快速选择文字。

  10. 长按 Shift 并使用方向键以选择文字。

  11. 按下 Ctrl + A 全选。

  12. 按下 Ctrl + C 复制。

  13. 按下 Home 使光标回到行开头。

  14. 按下 Shift + Home 使光标从当前位置选择到行开头。

  15. 按下 End 使光标前往行结尾。

  16. 按下 Shift + End 使光标从当前位置选择到行结尾。

  17. 按下 Ctrl + Home 使光标回到全文开头。

  18. 按下 Ctrl + Shift + Home 使光标从当前位置选择到全文开头。

  19. 按下 Ctrl + End 使光标前往全文结尾。

  20. 按下 Ctrl + Shift + End 使光标从当前位置选择到全文结尾。

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2.3 - Version 1.0.0. Published June 25, 2022

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