This Action-Platformer Engine #1 is everything that you need in order to start creating a fast and fun, 2D side-scrolling game that features a complex player that handles multiple object states (idle, run, jump, roll, wall jump, attack, dash attack). An example of dynamic and interactive terrain is also included (skew, sway, and cut through grass). This demo includes a fully functional player object, with a focus on "game feel". The input/physics were coded in a particular way in order to mimic fast-paced popular, platformers like Super Meat Boy and Dustforce.
CONTROLS: Arrow keys / Left joystick -> move left/right Z / A -> jump X / X -> attack B / C -> block L / A -> roll left R / D -> roll right
R -> room restart +/- on numpad -> move from room to room (only one room in demo) ESC -> close app
Email me with suggestions and/or issues! Thanks!
Fixed multi-touch controls :)