Cadence is a simple function scheduler that lets you determine when functions run and for how long!
Simply call the following function:
run_in_frames(routine, executionDelay, [steps])
Cadence is Deprecated As of GameMaker 2022.5, with the introduction of Time Sources, Cadence is no longer necessary. As such this library will no longer be updated or maintained.
For more information on Time Sources see the following resources:
Visit the GitHub page for the full documentation: https://github.com/daikon-games/gm-cadence#readme
Initial release of Cadence