GameMaker (2.3)
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Frog Alarms

objFrog

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Description

FrogAlarms is a GameMaker Studio 2 asset that provides a simple and easy-to-use alternative to alarms.

Why Use FrogAlarms?

Easily delay the execution of code wherever you need!

// Create event
fa.create(
    function() {
        show_debug_message("Ribbit");
    },
    60
);

// Outputs `Ribbit` after 60 frames.

Add an index to an alarm to access it later and prevent it from restarting itself.

// Create event
fa.create(
    function() {
        fa.pause("my_frog_alarm");
    },
    room_speed * 10
);

// Step event
fa.create(
    function() {
        show_debug_message("Ribbit");
    },
    room_speed,
    "my_frog_alarm"
);

// Outputs `Ribbit` ONCE every second, until paused at ten seconds.

Documentation

Check out the Github Wiki for documentation on how to use all the functions!

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End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2.3 - Version 1.0.2. Published December 16, 2021

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