Description
A sprite pack of a playable Shinobi character intended for use with a 16-bit. Megadrive/Genesis/SNES-inspired aesthetic.
- idle animation, 4 frames, loops
- running animation, 8 frames, loops
- jumping animation, 4 frames, loops
- falling animation, 4 frames, loops
- jump to fall transition animation, 5 frames, doesn't loop
- attack animations
- ground attack 1, 4 frames, doesn't loop
- ground attack 2, 4 frames, doesn't loop
- air attack 1, 4 frames, doesn't loop
- air attack 2, 4 frames, doesn't loop
- shuriken throw, 5 frames, doesn't loop
- shuriken, 6 frames, loops
- kunai throw (air) , 4 frames, doesn't loop
- kunai, still image.
- ladder climb animation, 8 frames, loops
- ladder slide animation, 4 frames, loops
- ladder top animation, 20 frames, doesn't loop
- hit(standing) animation, 3 frames, doesn't loop
- hit(thrown/air) animation, 3 frames, doesn't loop
- toss item animation, 7 frames, doesn't loop
- use item animation, 5 frames, doesn't loop.
- crawl animation, 6 frames, loops
- crouch down animation, 7 frames, doesn't loop
- stand up animation, 6 frames, doesn't loop
- crouch attack animation, 4 frames, doesn't loop
- wall collision animation, 3 frames, doesn't loop
- wall hang image, 1 frame, doesn't loop.
- wall slide animation, 4 frames, loops
- wall kick animation, 4 frames, doesn't loop.
- death animation, 14 frames, doesn't loop
Special animations
- activation, 23 frames, doesn't loop
- idle, 4 frames, loops
- run, 6 frames, loops
- dash, 8 frames, doesn't loop
- effect 1, 7 frames, doesn't loop
- effect 2, 11 frames, doesn't loop
End User Licence Agreement (EULA).
Age Rating: 9+
Version
GMS2.3 - Version 1.0.0. Published September 21, 2021
Package contents
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