GameMaker Studio 2 (2.3)
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Shinobi Character Pack

Phi9009

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Description

A sprite pack of a playable Shinobi character intended for use with a 16-bit. Megadrive/Genesis/SNES-inspired aesthetic.

  • idle animation, 4 frames, loops
  • running animation, 8 frames, loops
  • jumping animation, 4 frames, loops
  • falling animation, 4 frames, loops
  • jump to fall transition animation, 5 frames, doesn't loop
  • attack animations
  • ground attack 1, 4 frames, doesn't loop
  • ground attack 2, 4 frames, doesn't loop
  • air attack 1, 4 frames, doesn't loop
  • air attack 2, 4 frames, doesn't loop
  • shuriken throw, 5 frames, doesn't loop
  • shuriken, 6 frames, loops
  • kunai throw (air) , 4 frames, doesn't loop
  • kunai, still image.
  • ladder climb animation, 8 frames, loops
  • ladder slide animation, 4 frames, loops
  • ladder top animation, 20 frames, doesn't loop
  • hit(standing) animation, 3 frames, doesn't loop
  • hit(thrown/air) animation, 3 frames, doesn't loop
  • toss item animation, 7 frames, doesn't loop
  • use item animation, 5 frames, doesn't loop.
  • crawl animation, 6 frames, loops
  • crouch down animation, 7 frames, doesn't loop
  • stand up animation, 6 frames, doesn't loop
  • crouch attack animation, 4 frames, doesn't loop
  • wall collision animation, 3 frames, doesn't loop
  • wall hang image, 1 frame, doesn't loop.
  • wall slide animation, 4 frames, loops
  • wall kick animation, 4 frames, doesn't loop.
  • death animation, 14 frames, doesn't loop

Special animations

  • activation, 23 frames, doesn't loop
  • idle, 4 frames, loops
  • run, 6 frames, loops
  • dash, 8 frames, doesn't loop
  • effect 1, 7 frames, doesn't loop
  • effect 2, 11 frames, doesn't loop

End User Licence Agreement (EULA).

Age Rating: 9+

Version

GMS2.3 - Version 1.0.0. Published September 21, 2021

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