Description
A sprite pack of a playable Witch character intended for use with a 16-bit. Megadrive/Genesis/SNES-inspired aesthetic.
- idle animation, 4 frames, loops
- running animation, 8 frames, loops
- jumping animation, 4 frames, loops
- falling animation, 4 frames, loops
- jump to fall transition animation, 5 frames, doesn't loop
- ladder climb animation, 8 frames, loops
- ladder slide animation, 4 frames, loops
- ladder top animation, 13 frames, doesn't loop
- hit(standing) animation, 3 frames, doesn't loop
- hit(thrown/air) animation, 3 frames, doesn't loop
- toss item animation, 6 frames, doesn't loop
- use item animation, 5 frames, doesn't loop.
- crouch animation. 7 frames, doesn't loop.
- stand up animation, 7 frames, doesn't loop
- crouching cast animation, 8 frames, doesn't loop
- crawl animation, 6 frames, loops
- self cast animation, 12 frames, doesn't loop
- general shot/cast, 8 frames, doesn't loop
- bat; transform into, 14 frames, doesn't loop
- bat; transform from, 10 frames, doesn't loop
- bat; idle, 7 frames, loops
- win, 16 frames, doesn't loop
earth spell animations
- ground variant, 9 frames, doesn't loop
- in air variant : start up, 6 frames, doesn't loop
- in-air variant : land, 5 frames, doesn't loop
- in-air variant : fall, 4 frames, loops
- in-air variant : land, 5 frames, doesn't loop
- spell effect animation, 13 frames, doesn't loop
lightning spell animations
- ground variant, 9 frames, doesn't loop
- in-air variant, 9 frames, doesn't loop
- ground hit effect, 10 frames, doesn't loop
- spell effect animation, 6 frames, loops
fire spell animations
- ground variant, 7 frames, doesn't loop
- in-air variant, 8 frames, doesn't loop
- spell effect animation : straight, 9 frames, loops
- spell effect animation : diagonal, 9 frames, loops
ice spell animations
- ground variant, 8 frames, doesn't loop
- in-air variant, 8 frames, doesn't loop
- ice spawn effect, 10 frames, doesn't loop
- icicle image, 1 frame, static image
special attack animation
- special start, 16 frames, doesn't loop (leads into next)
- special loop, 4 frames, loops
- spell circle effect, 14 frames, doesn't loop
- spell glyph effect, 5 frames, loops
- spell projectile effect, 9 frames, loops
- spell projectile trail, 9 frames, loops
End User Licence Agreement (EULA).
Age Rating: 9+
Version
GMS2.3 - Version 1.0.0. Published September 21, 2021
Package contents
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