GameMaker (2.3)
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Hero Character Pack

Phi9009

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Description

A sprite pack of a playable Hero character intended for use with a 16-bit. Megadrive/Genesis/SNES-inspired aesthetic.

  • idle animation, 4 frames, loops
  • running animation, 8 frames, loops
  • jumping animation, 4 frames, loops
  • falling animation, 4 frames, loops
  • jump to fall transition animation, 5 frames, doesn't loop
  • attack combo 1 animation, 5 frames, doesn't loop
  • attack combo 2 animation, 4 frames, doesn't loop
  • attack combo 3 animation, 5 frames, doesn't loop
  • air attack combo 1 animation, 5 frames, doesn't loop
  • air attack combo 2 animation, 5 frames, doesn't loop
  • air attack combo 3 animation, 4 frames, doesn't loop
  • ladder climb animation, 8 frames, loops
  • ladder slide animation, 4 frames, loops
  • ladder top animation, 13 frames, doesn't loop
  • death animation, 11 frames, doesn't loop
  • guard animation, 5 frames, doesn't loop
  • hit(standing) animation, 3 frames, doesn't loop
  • hit(thrown/air) animation, 3 frames, doesn't loop
  • special attack animation, 17 frames, doesn't loop
  • special attack projectile animation, 4 frames, doesn't loop
  • toss item animation, 6 frames, doesn't loop
  • use item animation, 5 frames, doesn't loop
  • Parry (wiff) animation, 6 frames, doesn't loop
  • Parry (hit) animation, 6 frames, doesn't loop
  • Crouch Down animation, 7 frames, doesn't loop
  • Crouch Attack animation, 5 frames, doesn't loop
  • Crouch Guard animation, 5 frames, doesn't loop
  • Crouch Parry (wiff) animation, 6 frames, doesn't loop
  • Crouch Parry (hit) animation, 6 frames, doesn't loop
  • Crawl animation, 6 frames, loops
  • Stand Up animation, 7 animation, doesn't loop
  • Win animation, 14 animation, doesn't loop

End User Licence Agreement (EULA).

Age Rating: 9+

Version

GMS2.3 - Version 1.0.0. Published September 21, 2021

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