Maintained version of SilbinaryWolf's original Fingerprint script.
A simple script for fingerprinting a user in Game Maker Studio.
Inspired by: https://github.com/Valve/fingerprintjs2.
Github source code: https://github.com/AceKiron-GMS/Fingerprint
The fingerprint is calculated by writing the following to a buffer and retrieving an MD5 hash.
On Windows-only, the following environment variables are used:
On Linux-only, the following environment variables are used:
If you have ideas on how to improve the fingerprinting, either with a better hash function or by utilizing more feature detection functions in Game Maker Studio, please post an issue or submit a pull request!