Description
A sprite pack of monsters intended for use with a 16-bit. Megadrive/Genesis/SNES-inspired aesthetic. Each containing 3 alternates.
Goblin
- idle animation, 4 frames, loops
- run animation, 6 frames, loops
- attack 1 animation, 8 frames, doesn't loop
- attack 2 animation, 8 frames, doesn't loop
- death animation, 8 frames, doesn't loop
- lunge animation, 5 frames, doesn't loop
- hit animation, 5 frames, doesn't loop
- thrown animation , 3 frames, doesn't loop
Orc
- idle animation, 4 frames, loops
- run animation, 4 frames, loops
- jump, 1 frame
- fall, 1 frame
- jump to fall transition animation, 3 frames, doesn't loop
- hit animation, 5 frames, doesn't loop
- dead animation, 12 frames, doesn't loop
- thrown, 1 frame
- combo attack 1 animation, 9 frames, doesn't loop
- combo attack 2 animation, 8 frames, doesn't loop
- combo attack 3 animation, 10 frames, doesn't loop
Rat
- idle animation, 5 frames, loops
- run animation, 6 frames, loops
- jump animation, 6 frames, doesn't loop
- fall animation, 6 frames, doesn't loop
- jump to fall transition animation, 5 frames, doesn't loop
- attack animation, 7 frames, doesn't loop
- hit animation, 5 frames, doesn't loop
- death animation, 7 frames, doesn't loop
- thrown animation, 3 frames, doesn't loop
Slime
- Idle animation, 4 frames, loops
- Move animation, 4 frames, loops
- Jump animation, 4 frames, doesn't loop
- Fall/land animation, 5 frames, doesn't loop
- Jump to Fall transition animation, 5 frames, doesn't loop
- attack animation, 13 frames, doesn't loop
- hit animation, 6 frames, doesn't loop
- death animation, 8 frames, doesn't loop
- thrown animation, 3 frames, doesn't loop
Troll
- idle, 4 frames, loops
- run/walk, 6 frames, loops
- hit, 5 frames, doesn't loop
- death, 17 frames, doesn't loop
- attack 1, 9 frames, doesn't loop
- attack 2, 9 frames, doesn't loop
- attack 3, 9 frames, doesn't loop
End User Licence Agreement (EULA).
Age Rating: 9+
Version
GMS2.3 - Version 1.0.0. Published September 19, 2021
Package contents
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