Easily create action menus for multiple object types with one object controlling the menu lists and button display.
This menu system is intended for use in game when you have characters or items that you click to interact with. Right-clicking the game object will display an action menu for that specific object.
Requires a parent object for the game objects that may be interacted with. The display menu and button actions are determined by the type of game object that you define.
Resize easily to any dimensions that you require.
Features automatic scaling with camera zoom.
Includes a sample camera with zoom functionality.