Easily keep track of how much in-game time has passed with this handy object. Simply drop it into your game, make it persistent if you need to, and that's it. The object will keep track of the time for you.
Simply reference the following variables to access the time:
global.time_second
global.time_minute
global.time_hour
global.time_day
global.time_week
global.time_year
End User Licence Agreement (EULA).