GameMaker (2.3)
Icon

Animator 3SeqsD

Gizmo199

You must be logged in to obtain assets

Description

Welcome to 3seqsD! With this system, you can easily create animations natively in Game Maker Studio 2.3 Sequence editor and convert them into full 360° 2.5d Models! Insanely simple to implement and easy to use!

All you have to do is:

  • Add objects to a sequence and move them around
  • Create an armature using armature_create
  • Add "bones" (those moving objects) to the armature using armature_add_bones
  • Bind the armature using armature_bind
  • And finally, update the armature in the step event using armature_update

Included in this asset are the essential scripts needed to make the system work, full documentation, and an example project!

I hope you enjoy it and I would love to see what you create with it!!!

Make sure to tag me on my social media profiles! Twitter: @gamedev_gizmo Youtube: youtube.com/gizmo199 Itch.io: gizmo199.itch.io

V. 1.0.3 - Changelog & Bug fixes

- [FIXED] - The "Bounce" glitch. Now regardless of GM having sequence importing issues it will work fine. I have it set to a wait timer so when animations change it waits 1 frame and then updates the animation.

- [FIXED] - When creating animations at first they would "Grow" to the correct positions. This was also fixed with a wait frame. Now animations appear at the correct coordinates 1 frame after they are created.

- [ADDED] - *armature_set_xscales*, *armature_set_yscales*, *armature_set_alphas*. These became more apparently necessary to me once I tried creating different kinds of animations.

Future optimization ideas - No longer needing objects for bones, instead it will read sequence struct data and have armatures draw everything based on data. This would increase the performance of the system by quite a bit. As it stands right now, Each bone and armature are separate objects. So one humanoid model can consist from 7 - 20 separate objects.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2.3 - Version 1.0.3. Published January 12, 2021

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait