Description
Links: documentation · itch.io
This extension enables your games to use system-level custom cursors. Such cursors are framerate-independent and have zero lag.
Use of native cursors is particularly important for any players that might run your game at displays with higher refresh rates or with vertical synchronization enabled, as mouse lag can be disorienting for many.
Supported versions: GMS1 (itch.io version only), GMS2, GMS2.3+
Supported platforms:
- Windows: via DLL (WndProc hook).
Supports cursors up to 256x256px.
Old systems may only support cursors up to 64x64px (in otherwords, make an option if you want a huge cursor)
Likely works on UWP/Windows Store native apps, but wasn't tested yet.
- HTML5: via JS (CSS3 cursors).
Supports cursors up to 128x128px.
On WebGL, cursors can only be changed in draw event, since drawing operations do not work elsewhere.
Package contains:
- The extension itself.
- Source code (GML, JS, C++).
End User Licence Agreement (EULA).
Age Rating: 4+
Versions
GMS2 - Version 1.0.4. Published October 22, 2020
GMS2.3 - Version 1.0.5. Published September 9, 2022
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