Description

Create and manipule state machines fast and simply. You do not need editors and new extensions, just the Fastate Machine.

Game example: demo-fastate-machine

With this simple code you will have a functional state machine:

fmCreateStateMachine("state1", 1); fmAddState("state1:transitionGo2>state2,transitionGo5>state5"); fmAddState("state2:transitionGo1>state1"); fmInitializeStateMachine();

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2 - Version 1.0.0. Published June 29, 2019

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