GameMaker (all)
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Black to Transparency

Noop

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Description

A small collection of shaders that make black pixels transparent using different methods. They should work in all Game Maker Studio versions that support GLSL.

Usage

shader_set(shader)  
var shader_params = shader_get_uniform(shader, "image_alpha");
shader_set_uniform_f(shader_params, image_alpha);           
//Draw your sprite/surface
shader_reset()

End User Licence Agreement (EULA).

Age Rating: 4+

Versions

GMS1 - Version 1.0.0. Published June 27, 2019

GMS2 - Version 1.0.1. Published June 27, 2019

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