This is a demonstration of how to implement fighting game inputs, done in Gamemaker Studio 2.

Quarter circles! Charge moves! Awkward Rocket Arms!! You can do it all!

First tutorial asset I have produced - hope it helps someone. Believe this is an underrepresented topic despite how often I've seen the question asked.

End User Licence Agreement (EULA).

Version 1.0.0. Published June 2, 2019

Age Rating: 4+

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