CE Core is an exhaustive collection of GML libraries developed by an experienced programmer (tools and graphics programmer of BBP, TyuTyu NyuNyu: The Forest Ninja, PushEd, BlueBurn AssetCreator, Xpanda, YYC Overwrite, Optimizing code for YYC , Custom C++ in YYC without DLLs). Its target is to provide you with a strong codebase so you can focus on coding your games instead of their technical backgrounds.
Note: The extension is so comprehensive that describing each its part doesn't fit the character limit. Please see the links at the bottom for more information.
ce_parse_realwhich parses a real number from a string. This function returns
NaNif given string does not represent a number instead of ending the game with an error.
ce_real_to_stringwhich converts a real value to a string without generating trailing zeros after a decimal point.
ce_xml_readto use the new
ce_parse_realscript for parsing element attributes.
ce_xml_stringto use the new
ce_is_nan, which GML already supports.