Description

Simple light for your game

Features

  • Two types of sources: point and directional

  • Smooth lighting

  • Changeable z coordinate of light sources or shadow casters

Add to game

1) Write "FG_light_init()" once in game

2) Add object FG_light_cont in room

3) Add shadow casters (FG_light_shadow_...) and light sources (FG_light_source)

Two demo scenes inside(press space to switch scenes)

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2 - Version 1.0.0. Published March 21, 2019

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