GMDebug is a browser-based debugging interface for GameMaker Studio 2, aimed at making it easy to inspect datastructures and variables while developing your game. GMDebug can inspect:

  • Instances in a room
  • Global variables
  • Instance variables
  • Instance builtins
  • Datastructures
  • Buffers
  • Surfaces

To use: 1. install the extension in your project 2. drag the gmdebug_handler into your room 3. run the game 4. open a browser and navigate to the GMDebug website. GMDebug will connect to its counterpart in the game and you can start inspecting your instances and variables

To uninstall or update: 1. remove scripts in folders: gmws, jsonrpc and gmdebug 2. remove objects in folder gmdebug You can now upgrade by re-installing the latest version of the asset

End User Licence Agreement (EULA).

Version 1.0.9. Published March 25, 2019

Age Rating: 4+

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Roman E 08 July 2019

Amazing Work!


Anonymous 27 March 2019

Impressiv !

Nothing to say, exactly what i need. Really nice job.


Anonymous 08 March 2019

Lots of information and very easy to setup!

I would give this a 5, but I couldnt get it to load the site using firefox, chrome works great though!

This review was left for a previous version of this asset.

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