Description extension for GameMaker: Studio 2 (HTML5).

What is

Socket.IO enables real-time, bidirectional and event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

This is a intuitive Game Maker Studio: 2 extension which enables fast Socket.IO communication for the client!

Documentation and source code available on GitHub. STAR it and don't forget to rate this asset!

Happy developing!

EDIT How to switch from < v.1.0.2 to v.1.0.2


sio_connect(ip, port)



End User Licence Agreement (EULA).

Age Rating: 4+


Version 1.0.2. Published August 29, 2019

Support for GameMaker Studio 1.4!

GMS2 - Version 1.0.2. Published August 28, 2019

  • sio_connect() now connects to window.location by default, it does not take any arguments anymore.
  • sio_connect_by_url(url:string) if you want to connect to a specific URL, use this function instead of sio_connect()
  • Event names are now case sensitve
  • Client now parses received json-objects to string

Extension for the GMS 1.x will be ready soon or get the recent files from GitHub.

Thanks to everyone who contributed, enjoy!

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait

Back to Top