Intelligent Ai for Top-Down games, Like a TDS, RTS or RPG.
Added features: - A way search. Now bot searches the shortes way to the target. - Attack cancel. If bot’s target hide behind the wall, he will stop attacking and run to it. If target is running away, and bot almost finished the attack, he will finish it. If he just started the attack, he will cancel it and strart chasing. Rework: -Targeting system. Now there can be a multiple bots and allies. Bots will prioriitize a closest enemy.
Also bot can: 1. Can be range or melee (you can change attack range)
Smart visual detection behind the obstacles and direct view
Obstacles avoidance
In/out of combat stances
Player chase while in view range
Animations like movement, attack, in/out of combat are included
Facing his movement trajectory
Coming back to spawn if went to long away
Bot have:
View range
Attack range
Attack speed
Damage
Movement speed
Bullet speed
Bullet scatter
Player have: 1. Hp/Max_hp
LMB - add a player RMB - add an enemy W/A/S/D - player movement R - restart
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