Description

This handy script will help optimize any menu code you use.

It draws buttons by dimension, here is an example use.

scr_menu(x1-100,y1-50,x2+100,y2-10,'Start',font0,rm_game);

The above line will draw a 200x40 button with the word START on it, set up in the coded obj argument 7 will direct you to you desired room in the game.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.0.0. Published December 13, 2014

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