Description

Suitable as a thunderbolt skill in RPG games

Easily implemented into my xy position, relative xy position input

(In the draw event)

draw_thunderbolt_effects(x1,y1,x2,y2);
draw_thunderbolt_effects_ext(x1,y1,x2,y2,scale,alpha);

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.1.3. Published November 22, 2014

default scale (0.5->1.5)

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