With this dialogue engine you can easily add text boxes with dialogue to your games. You can also add options that affect the dialogue or change variables. It's easy to change the speed of the text and colors or the sprite shown in the text box. Now you can add speech bubbles too.

Most important features:

  • Text boxes

  • Speech bubbles

  • Typewriter text

  • Options/choises that can affect the dialogue or change variables

  • Works with different views and camera

  • Very customizable

  • Incredibly easy to use

Everything works with scripts. The scripts included are:

  • textbox_create() - Creates a textbox with dialogue.

  • textbox_set() - Sets things like color, font, outline, alpha, name of the speaker, etc.

  • textbox_set_bubble() - The same as textbox_set, but instead of a box makes a speech bubble. (This is a new feature!)

  • textbox_set_speed() - Sets how fast the text increases in each message.

  • textbox_set_key() - Sets the keyboard keys used to speak and skip dialogue.

  • textbox_set_sound() - Sets the sound that plays when speaking.

  • textbox_sound_on() - Sets the text sound on or off.

  • textbox_set_sprite() - Sets a sprite to the textbox instead of colored rectangles. NEW

  • textbox_set_position() - Sets a new position to the textbox, name box, character image, etc. NEW

  • textbox_add_options() - Adds options to a specific message.

  • textbox_change_message_according_option() - Changes a message depending on what option the player chooses.

  • textbox_exists() - Checks if textbox exists.

  • chooses_option() - Checks what option the player has chosen. (Can be used to change a variable depending on what option has been chosen).

Every script has an explanation and example. I have tried to make this dialogue engine as easy to use as possible. Thank you for using it!

If you want only speech bubbles, I have also a cheaper speech bubble engine.

End User Licence Agreement (EULA).

Changes in 1.6.0


  • Updated scripts: textbox_draw() and textbox_set_sprite()

    • Now it's possible to change the name box sprite separately
    • The text will align automatically to any character sprite size.
  • New script: textbox_set_position()! With it you can change the position of of the textbox, name box and character sprite, etc.


  • In the textbox_draw()

    • It was checking for width when it was supposed to check for height
    • Removed a thing that is not needed because there is a new script textbox_set_position().

Version 1.6.0. Published March 22, 2019

Age Rating: 4+

Average Rating

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Anonymous 17 March 2019

Simple and actually works

I was stuck for a bit but figured out how to make it work with my project

Now I have to figure out how to use portraits and fonts tho

This review was left for a previous version of this asset.


Ryan B 19 December 2018

This review was left for a previous version of this asset.


jaden k 05 November 2018

This review was left for a previous version of this asset.


Gadyka 5 11 August 2018

This review was left for a previous version of this asset.


Alexander R 02 August 2018

This is PERFECT.

I have to wonder how fortunate I really am when I stumble upon an asset like this.
It's eerie how compatible this engine is with my project, as if I commissioned it myself.
I even used a similar aesthetic in RPG Maker, so that's cozy...but all that aside, this really is a well-done product.
It works how you expect and how you want.

If you're familiar with RPG Maker, this is likely the closest we have to a similar dialogue system that works out of box.

This review was left for a previous version of this asset.

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