This RTS Engine is very similar to Warcraft 1 and 2.

  • Attack move(attack the first enemy in a direction)
  • Finite state machine (Idle, Attack, Move, Idle Attack, etc.)
  • Advanced pathfinding
  • Footman and Archer Units
  • Trees, water, and dirt auto tiling


Make sure you create a constant variable called GRID_SIZE and set it equal to 64. You can do this by going to Macros and double-clicking on Default.

Graphical or sound assets may not be redistributed, or re-used in a free or commercial product. Source code may be used freely.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS1 - Version 1.0.0. Published February 20, 2018

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait

Back to Top