Description

Create a real-time dissolve effect that can disintegrate or materialize any sprite using a size-matched black and white dissolve mask.

Different colours and masks can create many different effects!

Just two scripts and one shader. Demo includes above example masks + settings.

//Example Create Event
col1 = make_color_rgb(0.8*255,0,0);
col2 = make_color_rgb(255,0.55*255,0);
DissolveSettings(sDissolve1,0,col1,col2,0.2);

//Example Draw Event
DissolveShader(sprite_index,image_index,x,y,DissolveAmount);

This asset is free for all of my Tier 3 Patreon supporters!

More info

End User Licence Agreement (EULA).

Age Rating: 4+

Versions

GMS2 - Version 1.1.0. Published November 29, 2017

GMS1 - Version 1.0.0. Published November 29, 2017

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