This shader generates a 4x4 dither pattern and loops it across the texture based off of a standard opacity parameter passed in by a uniform.

Here's a demonstration of the GLSL shader on

No need to credit me. If you wanna that's cool but I'm already happy enough to help.

End User Licence Agreement (EULA).

Version 1.0.1. Published November 4, 2017

Age Rating: 4+

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