Description

This shader generates a 4x4 dither pattern and loops it across the texture based off of a standard opacity parameter passed in by a uniform.

Here's a demonstration of the GLSL shader on shadertoy.com https://www.shadertoy.com/view/MtScRd

No need to credit me. If you wanna that's cool but I'm already happy enough to help.

End User Licence Agreement (EULA).

Version 1.0.1. Published November 4, 2017

Age Rating: 4+

Average Rating

This asset hasn't received enough reviews yet.

Your review

You can only review assets you've bought.

No reviews yet

No reviews have been left for this asset - be the first!

Package contents

Loading, please wait

What is the issue?

Back to Top