GameMaker Studio 2

Movement functions


You must be logged in to obtain assets

Contact Publisher


This asset contains 30 functions like the lerp function of gamemaker and it is designed to be used in a very similar way.

Each function is very fast to compute. The parameters can be changed (number of waves, absoprtion...).

Every movement function returns a vector. The first coordinate of the vector is the x position of the interpolated point and the second one is y position of the interpolated point. Launch the project to see how it works. Launch the project and click on the screen : - The red square will move following the movement selected. You can change the movement by comenting/uncommenting the code writtten in the step event of the object "obj_move_on_click". - The blue square draws the marks of the whole movement on click. - The green square performs a random movement selected among the 30 movements of this project.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2 - Version 1.0.1. Published November 1, 2017

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait

Back to Top