Description

A simple GUI based inventory system. This system uses a series of DS Maps and DS Lists to create an easily resizeable inventory. There are a total of 65 scripts to see and control every aspect of the inventory system.

Easy Setup

CREATE EVENT:
inventory = scr_init_inventory("Inventory Name", Visible?);
tab1 = scr_inventory_tab_init(Inventory, "Tab Name", X, Y, GridWidth, GridHeight, CellSize, CellPadding, MaxStack, QuantityDisplay, Visible?);

Setting up Views & Scrollbars in tab

CREATE EVENT:
scr_set_tab_view(Inventory, "Tab Name", XStart, YStart, XEnd, YEnd);
scr_set_tab_scrollbar(Inventory, "Tab Name", Enabled?, Placement, Start, Finish, Position);

Features

  • Quickstacking items in tab

  • Merging contents of one tab to tab

  • Organize tab contents

  • Clear tab contents

  • Views inside tab

  • Easy click to move tab

  • Swapping two items positions in an inventory

  • Selecting & Locking items

Extra Scripts

  • Example tooltip design (Was not designed to work with the inventory, only an example of how to go about making one)

  • Multiclicking (double, triple, quad, ect... clicking)

  • String splitting to an array using a delimiter

End User Licence Agreement (EULA).

Version 1.0.0. Published August 10, 2017

Age Rating: 4+

Average Rating

Your review

You can only review assets you've bought.


Gravatar

Anonymous 31 August 2018


Gravatar

Anonymous 12 June 2018


Gravatar

Anonymous 16 January 2018


Gravatar

Mattia T 16 November 2017


Gravatar

Anonymous 23 September 2017

never mind


Gravatar

Anonymous 15 August 2017

Impressive

Inventory system has tons of well thought out scripts.


Gravatar

John M 15 August 2017

Just what i was after....

Ive been working on a 'Survival' game and after a Inventory system ..
Then, there was one there .. for free .. you cant get better than free ..
Does everything it should ..
If only the next update came with a Crafting System ..?? :)

Package contents

Loading, please wait

What is the issue?

Back to Top