PixelPerfect Platformer consists of a few scripts for Novice Programmers that help them learn how to create a very simple platformer that can be customized easily by changing a few variables. This is great for people that want to learn how to use code to create their own platformers.

End User Licence Agreement (EULA).

Version 1.0.1. Published November 29, 2014

Created with GameMaker: Studio v1.4.1474

Age Rating: 4+

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Brennan R 07 July 2016

Well it works but not pixel perfect.

The issue is this engine among many others (including Shaun Spalding's platforming tutorial) is that the y variable is not always an integer. If the gravity and falling variables aren't correlated to equal an integer, your y after jumping down a block or two ends up being .3 or .5 often resulting in your character floating a pixel or so above the ground (which can cause a couple issues not being pixel perfect)

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