Add me on Discord to get faster support than email: Samuel Venable#5465
The macOS dylib file is not code signed; please code sign it before testing and distributing for macOS.
[Made for GameMaker Studio 2.3.1+]
This extension is for Windows, macOS, and Ubuntu.
Manage files/folders without a sandbox; overrides GameMaker Studio 2's built-in functions.
Each function that does not return a string, will return true on success, and false on failure.
All functions support passing environment variables within string arguments, like: ${TEMP}.
Functions included:
real file_copy(string fname, string newname)
real file_rename(string oldname, string newname)
real file_exists(string fname)
real file_delete(string fname)
real file_size(string fname)
real directory_create(string dname)
real directory_copy(string dname, string newname)
real directory_rename(string oldname, string newname)
real directory_exists(string dname)
real directory_destroy(string dname)
real directory_size(string dname)
string directory_contents(string dname)
string directory_contents_ext(string dname, string pattern, real includedirs)
string filename_absolute(string fname)
string filename_canonical(string fname)
string environment_get_variable(string name)
real environment_set_variable(string name, string value)
real environment_unset_variable(string name)
string environment_expand_variables(string str) // ${VARIABLE}
string get_working_directory()
real set_working_directory(string dname)
string get_program_directory()
string get_temp_directory()
string get_program_filename()
string get_program_pathname()
real file_get_date_accessed_year(string fname)
real file_get_date_accessed_month(string fname)
real file_get_date_accessed_day(string fname)
real file_get_date_accessed_hour(string fname)
real file_get_date_accessed_minute(string fname)
real file_get_date_accessed_second(string fname)
real file_get_date_modified_year(string fname)
real file_get_date_modified_month(string fname)
real file_get_date_modified_day(string fname)
real file_get_date_modified_hour(string fname)
real file_get_date_modified_minute(string fname)
real file_get_date_modified_second(string fname)
string directory_contents_first(string dname, string pattern, real includedirs, real recursive)
string directory_contents_next()
real directory_contents_close()
real file_bin_open(string fname, real mode)
real file_bin_rewrite(real fd)
real file_bin_close(real fd)
real file_bin_size(real fd)
real file_bin_position(real fd)
real file_bin_seek(real fd, real pos)
real file_bin_read_byte(real fd)
real file_bin_write_byte(real fd, real byte)
real file_text_open_read(string fname)
real file_text_open_write(string fname)
real file_text_open_append(string fname)
real file_text_write_real(real fd, real val)
real file_text_write_string(real fd, string str)
real file_text_writeln(real fd)
real file_text_eoln(real fd)
real file_text_eof(real fd)
real file_text_read_real(real fd)
string file_text_read_string(real fd)
string file_text_readln(real fd)
string file_text_read_all(real fd)
real file_text_open_from_string(string str)
real file_text_close(real fd)
The DLL's full source code included.
Very big thanks to Josh Ventura, for writing the widen() and shorten() scripts, enabling UTF-8 support on Windows.
End User Licence Agreement (EULA).
Please replace all Scripts and Included Files in your existing projects to apply this update!!!