A demo showcasing a pr_trianglestrip method of generating terrain that is very performant. Gives great framerates. Moderately extensible -- terrain generation isolated to scripts and easily decoupled from demo environment.


  • Generates map from heightmap image (see obj_terrain Create Event to swap heightmap)
  • Generation of texture co-ordinates, normals, full lighting with adjustable detail
  • Some nice looking animated water that moves with adjustable level
  • Earth box (edge of terrain is capped to prevent see-through)
  • Water box (edge of water is capped to prevent see-through)
  • Mouse to edge to pan
  • Mouse wheel to zoom, hold shift to rotate view


After downloading please add the following Macros to your project (a shortcoming in the GM:S Marketplace system; it cannot import Macros)



PI180: pi / 180

End User Licence Agreement (EULA).

Version 1.0.0. Published February 1, 2017

Created with GameMaker: Studio v1.4.1763

Age Rating: 4+

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Eli M 11 February 2017

Very Good

Originally I rated this 2 stars because it didn't work. This was because of a limitation of the gamemaker marketplace and not a mistake in the developer's project, which delivers exactly what it promised. 5/5


Schyler (Publisher) 10 February 2017

Hi Eli, would you be able to give me more information about the environment you are using. At the moment only GameMaker Studio 1.4 is supported.

You can do so by pressing 'Contact Publisher' above.

Edit: After extended investigation, there appears to be a problem with the way Marketplace is handling the project file that cannot be worked around. I have added instructions how to repair in the description.

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