Description
A demo showcasing a pr_trianglestrip method of generating terrain that is very performant. Gives great framerates. Moderately extensible -- terrain generation isolated to scripts and easily decoupled from demo environment.
Includes:
- Generates map from heightmap image (see obj_terrain Create Event to swap heightmap)
- Generation of texture co-ordinates, normals, full lighting with adjustable detail
- Some nice looking animated water that moves with adjustable level
- Earth box (edge of terrain is capped to prevent see-through)
- Water box (edge of water is capped to prevent see-through)
- Mouse to edge to pan
- Mouse wheel to zoom, hold shift to rotate view
ATTN
After downloading please add the following Macros to your project (a shortcoming in the GM:S Marketplace system; it cannot import Macros)
FPSKEY: 1
GRID: 0
PI180: pi / 180
End User Licence Agreement (EULA).
Age Rating: 4+
Version
GMS1 - Version 1.0.0. Published February 1, 2017
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