Build with and for GMS2.

Inventory DB2 is the successor of Inventory DB but for GMS2. It works with a database that is a simple CSV file. You can easily create a CSV file using notepad or much better: Excel. Each row is an item and each column a property(like name, sprite, maximum stack, etc...).

Upon start, a ds_grid is builded from that file and you use that grid as a reference every time you need an information on an item.

One object to rule them all! A single object controls as many containers you add: belts, chests, crates, backpacks, storage room, etc...

Inventory DB2 has many features to help players keeping their items organized:

  • Items database on csv file.
  • Dynamically creates containers if needed.
  • Toggle containers on/off. (Using surfaces)
  • Display properties of selected item.
  • Move, swap and sort items.
  • Drop, use or split stack.
  • Fixed or moving inventory.
  • Can be resized in game.
  • Works with views.
  • Auto-stacking items.

Poweful and very versatil.

As always, everything is well commented and you'll get a fast reply if you need help to implement it on your game. Keep in mind that GMS2 is still in beta, Inventory DB2 will be updated and fixed if bugs occur.

-Tested for windows and YYC. Interaction with mouse, not gamepad.

End User Licence Agreement (EULA).

Changes in 1.0.3

added the script inv_inventory_remove_item

Version 1.0.3. Published August 27, 2018

Age Rating: 4+

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Karsten F 20 December 2017

This review was left for a previous version of this asset.


Wayutit C 15 June 2017

It's work !!

Thanks for your support !! this project save my life ^^

This review was left for a previous version of this asset.


Jonathan Moreau (Publisher) 15 June 2017

I'm glad we fixed the problem. Have fun!


Stefan S 06 May 2017

This review was left for a previous version of this asset.

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