Build with and for GMS2.
Inventory DB2 is the successor of Inventory DB but for GMS2. It works with a database that is a simple CSV file. You can easily create a CSV file using notepad or much better: Excel. Each row is an item and each column a property(like name, sprite, maximum stack, etc...).
Upon start, a ds_grid is builded from that file and you use that grid as a reference every time you need an information on an item.
One object to rule them all! A single object controls as many containers you add: belts, chests, crates, backpacks, storage room, etc...
Inventory DB2 has many features to help players keeping their items organized:
As always, everything is well commented and you'll get a fast reply if you need help.
-Tested for windows and YYC. Interaction with mouse, not gamepad.