Welcome to the Dodozen's - Shader Materials Pack #1 Inside this package you'll find all the necessary assets to use this professional hi-quality shader materials in your Gamemaker projects.

The Dodozen's - Shader Materials #1 Includes:

Supported textures:

  • Diffuse

  • Specular mask

Properties and material behaviours:

  • Phong shading (per pixel)

    • custom. light colour
    • custom ambient light colour
    • custom. specular glossiness
    • custom. specular level
  • Specular masking (per pixel)

    • custom. masking texture
  • Rim lighting.

    • custom rim light colour
    • custom rim glossiness

All the shaders have been tested successfully on the following platforms:

  • PC

  • Android

  • iOS

  • Windows phone 8

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End User Licence Agreement (EULA).

Version 1.0.0. Published August 14, 2014

Created with GameMaker: Studio v1.99.182

Age Rating: 4+

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Katya S 01 February 2019

Not working!

Tell me please, why this shader works great on PC, but on iOS its does not want to work.


Timothy Y 07 February 2017

Really good shader

I like the look of this shader a lot. It does what it's supposed to and the ambient and rim lighting look better than similar shaders that I've used. It even works with my custom obj importer without any problems. I would like it if there was support for normal maps as well, but the lighting is pretty much good enough without them for my project.

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