GameMaker Studio 2
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HLSL11 Basic

xygthop3's Shader Resources

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Description

Two simple HLSL 11 shaders to help get you started with GameMaker Studio 2.

Passthrough shader - shows the basic setup of HLSL11

Multitexturing shader - shows how to use texture and samplerstate registers to combine 3 (or more) textures.

Note: Requires GMS2 v2.0.3.56 or above

CONDITIONS OF USE: No support for assets. Support emails regarding this asset will not be answered.

You may use any of these shaders in your game(s), paid or free. eg: GameJolt, Steam, own website are permitted.

You may not redistribute any of the shaders/examples on the Yoyogames Marketplace, paid or free as projects, extensions, shaders, etc are not permitted.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2 - Version 1.0.1. Published December 20, 2016

v1.0.1 - added multitexturing

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