Have you ever wondered how certain games are created? In this installment of "How Did They Do That: TANKS" we analyze exactly what goes in to making a game like TANKS. In this project / tutorial we go over exactly what the mechanics are that makes this game so popular and we do it in laimens terms so that it is easy to understand. So grab your favorite chair and a hot beverage and dive right in as we explore the world of TANKS.
In this project we explore:
and much much more!
Please leave a review - good or bad, as this helps myself and others see what this asset should have, what it may be missing or what is praise worthy. Thank you and have a great day!
For suggestions, comments, questions or concerns please email firstname.lastname@example.org
Version 1.0.0. Published May 12, 2016
Created with GameMaker: Studio v1.4.1749
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Nice effort. Learned something new for sure!
At this price, you can't go wrong! Thanks for taking the time to make this and to sharing it with us...
Thanks for doing these
Yseful to learn some mechanics
But I feel there is a problem when the regenerate map button is pressed the world regenerates but the older sprite is still visible althoung doesnt affect collision.
It has everything you can ask for! I feel like stealig when buying such a complete asset for just 99 cents!
Thanks for this great asset :)