Quick Dynamic Text (QDT) is a way to display text one word at a time, meaning you can read faster and with less space on the screen. This asset is more or less a game development implementation of Spritz, so full credit goes out to them.
This asset features a few things, including
Set the text to be displayed using a simple script
Has many built-in helpful things like largest word width
Only a few lines need to be changed to work with delta timing
Needs way less space on screen, which is good for really tiny resolutions
Everything is well commented, and a full example is in the code; so I won't write a full manual for this.
Play a demo of this (2.1mb Windows exe): Google Drive
Version 1.0.0. Published April 19, 2016
Created with GameMaker: Studio v1.4.1749
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