UPDATE 1.2 - new feature added rotating objects !!!

Download demo mirror1

Download demo mirror2

This is a blood/paintball engine which will let you create blood or other liquid splashes on your game objects.

This engine uses surfaces to create this effect. Because of this, all painted objects should have power of 2 dimensions. (For compatibility reasons on certain devices please read GMS manual)

Engine features:

  • You can change the color of the splashes
  • Blob size
  • Blob spread
  • Number of blobs in the splash
  • You can use rotating objects
  • You can use moving objects
  • You can use any shape of object
  • Objects can move

For the best effect, make sure that all objects that will be painted are trimmed.

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End User Licence Agreement (EULA).

Version 1.2.0. Published May 2, 2017

Created with GameMaker: Studio v1.4.1763

Age Rating: 4+

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Anonymous 24 June 2018


William B 02 August 2017

Great asset works well

Developer added a requested feature (object rotation). Works well!


David S 03 May 2017


Asset looks great and was easy to implement. The dev is also very responsive. I asked how I could get it to work with rotating objects, and he added as a new feature the next day!


SmallBigSquare (Publisher) 07 May 2017

Thanks David for the review. I am glad I could help.

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