61 Sold! Thank you! :) RTS Base Building Engine.
Version 2.5.1 Released! 10/8/16
Trainable Units have been added. MCV with building radius has been added. Other minor changes, bug fixes.
There are still bugs to work out so.... ....Work continues!
Version 2.0 Release: 10/1/16:
This release shows a sneek peak whats to come in the December Release. Coding has been redone for a more simple design, and easier to follow/edit.
Unit creation is near completion.
The bootcamp structure now has a placeable flag waypoint. This way point will set the point the unit will move too once being trained from the menu and created at the selected boot camp. A tech level has been added. Currently UP & Down keys change the level, but these will eventually change when the correct structure is built to obtain that level. Each building is now selectable.
Still more work to do: Continue the "tech levels system". Add a main structure like an MCV that starts you tech level 1. Finish up healthbars a structure damage. Finish up the unit creation. Add unit movement/attack. Add enemy structures
Left click places a building if the area is clear. Right click can be used to cancel a buildings placement or move the waypoint flags. Up/Down Arrow keys change tech level. (for testing purposes)
--------Version 1.0 Release:-------- R = Restart Uses mouse left clicks for selecting, Right clicks for placing structures.
Construct a base with drag and drop from a menu. Placement Allow/Disallow based on distance set by creator. Select Buildings to target menu associated with said building. Cancel Build by right clicking on a disallowed distance or solid object or menu object.