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An enemy wave spawning system for your next top-down style game!

This easily integrated system allows you to spawn enemies randomly in a circular area around the player.

End User Licence Agreement (EULA).

Version 1.0.0. Published March 8, 2016

Created with GameMaker: Studio v1.4.1749

Age Rating: 4+

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Anonymous 11 January 2019


Anonymous 06 January 2019


Chris O 06 January 2019


Anonymous 10 November 2017


Jonathon H 22 August 2017

Great wave Spawner

Very easy to use and adapt to your needs. Very well commented. Great job. Highly recommended!

Would like a way to implement a classic boss battle in tandem with the waves, ie:
- When all enemies in wave 1 killed, pause before next wave
- Make boss active/vulnerable
- When boss suffers X amount of damage, he becomes inactive/invulnerable
- Next wave spawns


Anonymous 04 January 2017

Works very well

Though this is not the solution for every game type or scenario, this is a great system and can be adapted to fit your needs in many ways,, all around great asset! Thank you @Jordan Robinson


Christophe D 16 March 2016


Really great script, awesome support!


Anonymous 17 April 2016

Flexible high quality wave spawner

Comments in code are very clear to understand and the added variables for quick changes are fantastic.


Jordan Robinson (Publisher) 20 June 2016

Thank you!

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