A "Don't touch the while tile" (or "Piano tiles") type engine that can be easily modified to add your own game play elements. The engine has clean and well commented code. This version of the game asks the user to select from options of 25, 50, 75 or 100 rows of tiles, then times the player on how long it takes to tap the black tile on each of the rows. Each game option keeps a separate high score stored locally. Optimised for mobile, and includes code to scale game to the browser resolution. Cross platform.
Please note this game runs at a resolution of 320x480. Please see the demo above before purchasing.
Updated engine to use delta_time, one method to reduce cheating.